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Werewolf anyone?

Sun Sep 18, 2005, 1:29 PM
I am currently working on designing an origami werewolf model. Still a very rare model in origami, this one is by Jason Ku: [link]

Any idea how werewolf should look like? Any input is highly appreciated. If you happen you know or have werewolf pictures that I can use a reference please let me know :D. I am thinking of that werewolf from the movie Van Helsing, the one with rather hunchy back and big mane.

Ok, back to brainstorming :)

highly reproducible art

Tue May 10, 2005, 2:27 AM
I have been thinking a way to promote origami and to make it appeal different from other art forms.

:: FIRST, is the fact that only a square sheet of paper is needed to fold almost anything, ranging from animal, insects to fantasy creatures.

It is quite difficult to convince people that for example my ninetail fox model is from a square sheet of paper. It is easier to believe that I make 1 tail and cut it into 9.

The approach to handle such kind of question without having to unfold my ninetail fox is to use the proportion concept. Imagine a really large piece of paper, say 1 meter square, folded into ninetail fox, resulted in each tail length approx. 10 centimeter in length. That make more sense; but shouldn't it be very thick??? squeezing all those paper into such a small model??? Yes, but thickness can always be compensated by using a thin and large paper (also stacking paper using a technique called pleating can efficiently distribute thicknes evenly).

:: SECOND, origami is highly reproducible. A good classical example is folding 1000 cranes and your wish will be granted. Crane can be easily folded (2 minutes/crane is my rate) and almost every one can produce similar final product. Reproducibility in origami is possible because of each folding steps are folded against a reference.

But the general trend is the more difficult the model gets the less reproducible will the origami model be. Mainly because of accumulation of slight folding error that end up obvious in the final product. So complex origami models need more trial foldings before a close-to-creator final product can be produced.

So far I can only think of these 2, I'll add more later. Comments, suggestions are highly appreciated.

Version-ing origami models

Sat Mar 26, 2005, 11:14 PM
Let me see... when I create a particular model, for example a dragon, I will call it not just dragon, but spiny dragon or simple dragon for instance, to be more specific. But in future, I might have new ideas to improve my simple dragon and what should I call this new model, simple dragon 2? I noticed there is a systematic way used by origami creators that I find quite useful.

According to my observation, some origami creator such as Satoshi Kamiya, Jason Ku, many more, would assign name on their models like this, dragon ver.1.1. or dragon ver.1.2. or dragon ver.3.1.

This is just my personal opinion based on observations, so correct me if I'm wrong here. In "dragon ver.2.3." the first "2" digit represent the base (def: the simplest structure of origami model after a piece of paper has been collapsed, but before it's being shaped into its final detail) and the second "3" digit represent the detail.

So In this instance, "dragon ver.2.3." might not be the 2nd or 3rd dragon designed, because preceeding it, there might be dragon ver.1.11 for example; then the creator decided the base doesn't work anymore so he design a new base and call it ver.2.1. He work more on the details until he got to dragon ver.2.3.

In my own models I also use this system but I don't actually like to show them in my origami models because I tend to show the best final product. For instance, my nine tail fox, it should be nine tail fox ver.3.1. The ver.1.1. tails are too short, ver.2.1. tails are still too short so I kept designing new bases to fix this problem. My demonman is ver.1.2. and my pegasus is ver 1.2.

Please let me know I get this system wrong :D

Inspiration box

Mon Mar 7, 2005, 5:16 PM
I have been thinking of making these models for ages but never seem to have sufficient time or technique to actually produce one:

1. Dragon. I would like to make an ancient type of dragon (somewhat Satoshi's kind of dragon) but should have scales from head to tail tip. Also with frills on its spines. The front limbs should be just below the shoulders and the wings attach on the shoulders.

2. A nice 4 legged lion, 4 legged animals are just so difficult to design.

3. An eagle with feathered wings.

4. A monkey, Tanaka's monkey is the best, can't really think of a better one.

I'll add more to my list later :)

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